A Special Feature of the Journal of Business and Psychology

Fighting the 400-year Pandemic: Racism Against Black People in Organizations

Jenny Baker 0 1129 Article rating: No rating

Racism has been persistent problem in the United States throughout its history. Although some gains have been made in the more recent past, there is still considerable racial inequality that permeates society as well as the organizations within it. This special issue focuses on anti-Black racism in the U.S.

Call for Papers: State of Progress for Initiatives Supporting Women in Leadership Across Industries and Context

Anonym 0 1404 Article rating: No rating

This is a new call for papers for the Consulting Psychology Journal. The theme of the issue is: "State of Progress for Initiatives Supporting Women in Leadership Across Industries and Contexts"

Here is the link for the call: https://www.apa.org/pubs/journals/cpb/call-for-papers-supporting-women

The paper submission date is January 1st, 2021. For more information you can contact Mira Brancu (mbrancu@gmail.com) or Lyne Desormeaux (lyne@desormeauxconsulting.com)

Below is more information about this issue.   

The recent surge of women’s leadership programs, coaching, and consulting for women reflects an ongoing interest and need to support more women serving as leaders in organizations, in politics, and our communities and society at large. 

Game-based and Gamified Assessments: Advances at the Frontier of Psychometrics

International Journal of Selection and Assessment

Anonym 0 2789 Article rating: 4.0

Game-based assessment (GBA) and gamification of assessments have emerged as promising directions for applied measurement. Both merge the science of high-quality psychometric assessment with research from the interdisciplinary field of human-computer interaction and games research.

The gamification of assessment involves the redesign of existing assessments by adding game elements, whereas GBA promises fully formed start-to-finish assessment experiences in which a game is played and won or lost, and the scores produced by that game can be used meaningfully.  Relatively little research is available evaluating gamified assessment or GBA, particularly in applied contexts with rigorous methodology, thus the focus of the present CFP.

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